Laboratory for Computational -Anthropology and Anthroinformatics(LCA)
LCA research asks What do Humans Eat and Why? To answer this question we 1) research problems at the intersection of anthropology, human evolutionary biology and ecology, and 2) develop computational tools to address these problems.
Current lab research revolves around three interrelated topics:
- The evolutionary ecology and behavior of modern and prehistoric foragers.
- Paleoenvironmental reconstructions contextualizing behavior.
- Theoretical and methodological development of models linking archaeological data to behavior and morphology.
Research in the Laboratory for Computational Anthropology (LCA) asks “What do Humans Eat and Why?” We aim to answer this question by
1. Researching and shedding light on problems at the intersection of anthropology, human evolutionary ecology and biology and,
2. Developing computational and statistical tools to address these problem.
Current lab research addresses three general and interrelated areas:
1) The evolutionary ecology and behavior of modern and prehistoric foragers
2) Paleoenvironmental reconstructions contextualizing forager behavior, and
3) Theoretical and methodological development of models that link archaeological data to behavior and morphology.
Specifically, we are currently testing hypotheses about how climate, spatial and temporal variation, habitat variation, prey abundance, foraging strategies, and hunting weaponry affect the dietary composition of prehistoric and modern human small-scale populations.
Based on theory drawn from anthropology, evolutionary biology, and evolutionary ecology, we hypothesize and model causal processes that shaped ancient and modern hunter-gatherer strategies. These models are then assessed using archaeological data, observations of modern-day foragers, and experimental and statistical methods. Lab research also focuses on developing novel computational and analytical methods to test hypotheses and answer scientific questions.
Technical expertise of LCA members are broad, encompassing field methods, GIS and spatio-temporal statistics, statistical software development, 2D and 3D morphometrics, linear and nonlinear mixed models, model selection and comparison, multivariate modeling, non-parametric randomization statistics, mathematical modeling, and phylogenetic comparative methods (PGLS).
Bayesian Statistics in Archaeology
Annual Review of Anthropology (In Press, expected on October 21, 2018)
Differentiating between cutting actions on bone using 3D Geometric Morphometrics and Bayesian analyses with implications to human evolution
2018 Journal of Archaeological Science 89:56-67
zooaRch: An R Package for Zooarchaeological Analyses
geomorph: Geometric morphometric analysis of 2d/3d landmark data
Ontogenetic Allometry Trajectory Significance Test
Multivariate: 2Block Partial LS and Ordinations
Anthropology provides an excellent forum for the initiation of lifelong learning. I therefore strive to stimulate students’ intellectual capabilities and instill enthusiasm for learning about the variation in human evolutionary behavior and and how to successfully answer scientific questions about this topic.
I currently teach several courses in Archaeology and Quantitative/Computational Anthropology. Descriptions for my primary undergraduate and graduate courses are provided below.